Updates3 分钟阅读
CS2 Update, September 22, 2026: Premier map selection, Rush mode, and crosshair changes
作者 skins.inc Team
PREMIER
- Updated the map selection process to give players more opportunities to play maps they’ve been learning.
- Map selection process:
- Team 1 picks one map.
- Team 2 picks two maps.
- Team 1 picks a final map.
- One of the four maps will be randomly selected and the match will begin.
RUSH
- Rush is a fast-paced queued 3v3 game mode.
- Players battle through a series of battle arenas to reach the opponent’s castle and win the match.
- Battle arenas are randomly selected for each match, so no two matches are the same.
- Control the tower when you eliminate the enemy team, or when time expires, to win the round.
GAMEPLAY
- Players can now reload silently, but slowly, by pressing and holding the reload key.
- Un-scoping a sniper weapon no longer produces a sound.
- Globally increased visual clarity and improved fidelity of bullet impact decals.
ammo_grenade_limit_totalnow also enforces the total number of grenades a player is allowed to purchase in a round.- Chickens now take damage from the Zeus x27.
SETTINGS
- Crosshairs have been updated to be resolution independent.
- A new Crosshair/Scopes tab is available in the Settings menu and includes updated crosshair settings.
- Added new crosshair styles.
- Updated the default crosshair to Dynamic Quad, which better represents weapon accuracy.
ENGINE
- Updated engine code to the latest version of Source 2.
MAPS
Ancient
- Fixed holes in the world in Long A Main Hall.
- Adjusted door geometry and grenade clipping inside Jaguar.
Cache
- Fixed some gaps and made clipping adjustments around the blue doors in Mid.
Mirage
- Reinforced scaffolding by balcony on A site.
Train
- Blocked a pixel gap in crates on bombsite A.
MISC
- Added the ability to set a Clan Tag for players who are members of Steam Community Groups. You can adjust your Clan Tag from your Player Profile.
- Added support for applying stickers to C4.
- The Starjunk 95, Industrial Sunset Memories Music Kit is now available for purchase in standard and StatTrak versions through the STORE tab.
- Halftime scoreboard stats should now fully reflect the results of the previous round.
- Fixed a case where players could avoid a kick ban.
- Players can now adjust music volume per game mode.
WORKSHOP
- Added
minimap_volume, which enables a custom minimap image when a player is within the volume. - Added
sky_camera_volumeandsky_camera_volume_target, which enable custom location-specific skybox rendering. - Added
point_deathcam_bounds, which constrains the player death camera. - Added
env_shake_volume, which allows camera shake only within a specified volume.
SCRIPTING
- Added
CSRadarPointentity. - Added
CSObservablePointentity. - Added
AddTeamMoneyAPI method. - Added
OnPlayerTeamChangedcallback. SetDialogVariableStringnow accepts a localization string.
Source: Official Announcement